Unless you’ve been living under a rock with no wifi connection, you’ll know that Microsoft recently whipped the internet into a frenzy with the first gameplay footage of Halo Infinite.
At Xbox 2020 Showcase we got to see eight minutes of the upcoming sequel, which looks to be both a step forward for the series and throwback to its roots. If you haven’t rewatched the demo eight times like we have, check out these seven exciting details that you might have missed. Hungry for more Xbox Series X content? Check out every game confirmed for Smart Delivery and everything we know about the console.
1. Two years have passed since Halo 5
The demo opens up with the date and an ominous message – “28th May 2560. 167 days after we lost.” This puts the game at roughly two years since the events of Halo 5: Guardians. At some point between the two games, humanity has lost the war against the Banished. Queue Master Chief.
2. Sprint has returned
With the game making a clear callback to the early days of Master Chief, some speculated that you would only be able to walk at a brisk pace in Halo Infinite. Thankfully, this is not the case.
3. Open-ended maps
Halo has always been known for offering players more freedom than the average first-person shooter, but this is the first time we’ve seen the series incorporate an open-world style map. Much like Gears 5, Halo Infinite is putting a bigger focus on exploration. We only got a brief glimpse of the Tacmap, but developers 343 Industries have assured fans that Infinite will be the biggest game in the series so far.
4. Armour abilities are back
Drop Walls are instantly deployable energy shields that you can use as mobile cover. These will come in very handy during hectic firefights. Moreover, the inclusion of Drop Walls implies that armour abilities could also be making a return.
5. Chief has a grappling hook
Eagle-eyed fans spotted Master Chief’s new gadget before the livestream debuted, but this was the first time we’ve seen it in action. Chief can use this nifty piece of tech to traverse vertical environments quicker and zip to enemies to deliver a finishing blow.
6. Grunts fly now
Grunts have always had an undeniable enthusiasm for mayhem and destruction, but Infinite’s cannon-fodder enemies are taking that theatrical flair to new heights. In both the gameplay demo and trailer, you can spot several zealous grunts getting some serious air… with grenades in hand, of course.
7. The Banished are the new enemies
At the end of the demo we got our first look at Escharum, a Banished War Chief who will serve as a new antagonist. In his monologue we hear Escharum throw down the gauntlet to Master Chief, promising a gruelling fight is still to come.