Love them or hate them, collectibles are a staple of gaming side-activities. While plenty of retro games earned the affectionate nickname ‘collect-a-thons’ (Jak and Daxter, we’re looking at you), today we’re looking at optional collectible quests. Specifically, we’re lamenting the ones that were so vast and difficult to complete, that they still haunt us to this day.
Assassin’s Creed II – Feathers
The Assassin’s Creed games are famous for there many side-quests, but none have stuck in our memory quite like those darned feathers. There were 100 feathers to collect, but to make matters worse, they would actually float away from you when you got close, so some deft platforming was needed to nab them all. Mercifully, you could buy a map that detailed all of their locations.
Call of Duty: Modern Warfare 2 – Intel
When you’re playing through a Call of Duty campaign, it’s always best to keep an eye out for intel files, which usually take the form of laptops sporting some complicated-looking Matrix code. Intel files were particularly easy to miss in Modern Warfare 2 because of how action-packed the levels were. It’s hard to spot laptops while the white house is literally on fire around you.
The Legend of Zelda: Breath of the Wild – Korok Seeds
Korok Seeds weren’t particularly hard to find but the sheer volume of them makes collecting them all a herculean task. There are 900 Korok Seeds to find in Hyrule and you’ll need to grab them all to get Hestu’s secret reward.
Tony Hawk’s Pro Skater – Video Tapes
The coveted skate videos you could collect in the original Tony Hawks weren’t simple hidden items. No, to get these secret treasures you had to complete five objectives in each level, adding another layer of replayability to the skate sim.
Uncharted 4 – Treasures
Plundering every treasure has been a challenge since the first game on PS3, but Uncharted 4’s hyper-detailed environments made these trinkets even trickier to find.