5 achievements that totally change the way you play

Achievements that change the game
Achievements that change the game

There’s something truly sublime about that endorphin-releasing ping of an achievement or trophy that you’ve gone above and beyond the call of duty to obtain. While for some, achievements are a relatively inconsequential carrot-on-a-stick that serves as an extra incentive to progress through a game, the true hunters among us appreciate them as a badge of honour to be worn with pride.

Achievements that change the game logo

There’s something truly sublime about that endorphin-releasing ping of an achievement or trophy that you’ve gone above and beyond the call of duty to obtain. While for some, achievements are a relatively inconsequential carrot-on-a-stick that serves as an extra incentive to progress through a game, the true hunters among us appreciate them as a badge of honour to be worn with pride.

We’re all familiar with the bog-standard achievements that crop up time after time – ‘Complete the Campaign’, ‘Play X number of games’, ‘Collect X number of collectables’ etc. But every now and then, a game will get creative with its extra-curricular activities. When done right, an achievement can radically change the way you play a game, presenting all manner of head-scratching scenarios that will push you to your limits to overcome. So get your checklist ready, and let’s run down our favourite game-changing achievements and trophies.

One Gun – Dead Space

Achievements that change the game Dead Space

As the name suggests, this achievement is earned by playing through Dead Space using only one gun – the Plasma Cutter. Using only the starter weapon adds another layer of challenge to this already demanding survival horror game and also forces you to master your Kinesis powers and melee attacks to deal with different types of enemies. Thankfully, this achievement is not actually as cruel as it seems. You can pour all your upgrades into the Plasma Cutter, eliminating the need to be discerning with your upgrades. Additionally, crates in Dead Space only drop ammo for weapons that you already own, meaning that you should find yourself flush by the time you reach the tougher enemies towards the end of the story.

Little Rocket Man – Half-Life 2

Achievements that change the game Half-Life 2

This absurd achievement in Half-Life 2: Episode 2 requires you to carry a garden gnome from the very first area, all the way to the end of the game, at which point you will place him inside a rocket and send him gleefully into the stratosphere. There’s no inventory to store the gnome in, so the player has to physically carry him the whole way, using the Gravity-Gun. This means the player has to find a place to hide the gnome every time they fight an enemy, as well as being careful not to drop the little scamp into a crevasse or lose him during a firefight. This is especially tricky during vehicle sections, where Mr Gnome will need to be delicately placed in the backseat, and then continually picked up and returned to the car when he inevitably falls out again, and again, and again. It’s all worth it to see that little guy fly though. Godspeed, you crazy gnome.

PEACE WALKER – Metal Gear Solid 3: Snake Eater HD

Achievements that change the game Metal Gear Solid HD Collection

It’s possible, even encouraged, to complete every Metal Gear Solid title by completely non-lethal means. Being set in the ‘60s, there’s no futuristic tech to help you out in Snake Eater, that means no Soliton Radar to give you the heads-up on enemies that may be lurking around the next corner. In order to traverse the jungles of Tselinoyarsk, you’ll have to get creative with tranquiliser darts, traps, and close-quarters combat to eliminate your foes, as well as choosing when to not engage at all. Completing a deathless run also factors into the story in a pretty neat way. In the late game, a boss named The Sorrow will conjure ghostly apparitions of enemies you have killed throughout your journey. If you have managed to avoid any deaths, there will be no ghosts to haunt you, and even better, you will have a completely clear conscience.

Pacifism – Geometry Wars: Retro Evolved

Achievements that change the game Geometry Wars

Usually, Geometry Wars is all about spewing an endless stream of neon bullets at your polygonal foes. Going for the Pacifism achievement, however, requires you to hold fire for a full 60 seconds, which might be a doddle were it not for the parade of party-pooping enemies charging headlong at your fragile little craft. To succeed, you’ll have to helplessly duck and weave between hostile ships, which suddenly makes this joyful shoot-’em-up feel more like a nerve-shredding survival horror experience.

A Small Carbon Footprint – Resident Evil 2

Achievements that change the game Resident Evil 2

This ridiculous achievement definitely deserves to be confined to a zombie apocalypse. To nab this one, you will have to complete one playthrough, having taken 14,000 steps or fewer. Thankfully, there are plenty of kind folks online who have carefully mapped out the exact routes you can take to stay safely within the steps limit, but to complete this achievement without the aid of a guide would require a near-encyclopedic knowledge of Raccoon City.

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